Wednesday, 29 February 2012

Sounds effect I'm going to use

Smashes, Running, Scream, Skid, Pan, Talking, Paper, Music, Snoring, Suck.

I am unsure which ones I will record as I do not know which sounds I can find on the internet, one I will be defiantly recording is the talking. I think I will get the sound effect of smashes off the internet as I don't think I will get the chance to record myself smashing a breakable item.

My Chosen Cartoon

I have chosen the classic cartoon which most people have heard of Tom & Jerry, Truce Hurts. I will be replacing the SFX for this clip for 2 minutes. I will be starting from the beginning to the 2 minute mark.
http://www.youtube.com/watch?v=KFxHJ1q0yns

Wednesday, 22 February 2012

Recording SFX's

Footsteps - They put newspaper in a plastic bag and record someone tapping the bag or they just record someone walking.

Rain - Normally its salt being poured on tinfoil recorded, this sounds similar rain.

A person being punch by someone - A heavy phonebook being dropped.

A horse being rode - Sometimes its just a horse recorded but sometimes they record coconuts being hit together.

Decapitation - A cabbage sliced in half with a meat cleaver.

Preparing to work with sound effects (SFX's)

Why do you think we use SFX's in TV and Film productions?
We mainly use SFX because for example if I wanted to have a scene where Edd shot Casey I couldn't actually have that happen so I would film Edd shooting a gun and add the sound effect in after. This all heighten the experience and makes scene more believable without sound effects we would have very unrealistic films. SFX/sound are just as important as the image/visual without either we won't have the standard of film we have now.
What are the advantages of using SFX's in TV and Film productions? What do they add to overall production?
In today's industry SFX is used more than ever and it replaces most sound from the original for a more crisp. It allows you the chance to do things which aren't possible in production and live action. The main point and advantage of SFX is to make it more realistic.
What are the disadvantages of using SFX's in TV and Film productions?
In many Sci-fi program they overuse SFX's and this makes it unrealistic. An example of this is in a many Sci-fi programs like Doctor Who overuse the sound effect of laser guns.
What is the job description of a Foley artist?
A Foley Artist creates and performs replacement sound effects in sync to picture in a recording studio, such as footsteps, clothing and properties’ noises, paper movement, doors creaking, dogs scratching etc. They work under the direction of a Sound Editor and often use their own extensive collection of small props. They are the unseen actors who reproduce sounds, required when the original track is either unusable or completely replaced as in the case of foreign versions.



Wednesday, 1 February 2012

Evaluation (analysing sound)

My group consisted of me (Harry Plunkett), Edd Headen, Jack Neale and Casey Brown. During this task we recorded Jack and Edd reading from a script, we did this purely to analysis the sound. We filmed in three different location, the first being a empty classroom, second was outside in the car park and lastly was in a busy corridor.
In the empty classroom we encountered our first problem which was the nearby computers and the florescent lighting producing a slight humming sound and also some sound from outside the classroom. When we came back to filming the second time we used a personal microphone instead of using the boom, this got rid of the humming sound and there was less people outside of the classroom so it was more controllable.
The second location which was outside in the car park we had several problems such as buzzing from the generator we were next to and nearby traffic. The way we got round these problems and learning from the first attempt we moved from the generator and luckily the weather was a lot less windy, moving meant there was no buzzing but there was still a little bit of traffic which we could not do anything about.
The last was in a busy corridor for this there were two problems found out after reviewing our first attempt, the first one was people walking past and a common problem which is in most location is the humming fluorescent lights. The way we got around this is using the personal microphones cause we had successful sound quality from using it for our first location. People walking past is a hard problem to get around but we decided to do it when it was least busiest and when people walked past we asked them to keep the noise down.
As a group, we worked really well as we have work together before and there's always chemistry. We talk to each other daily and this makes it easy to get ideas to each other. If I did it again I would defiantly chose this group again as it was such a success.

Overall I believe our second attempt was a lot more successful than the first, we learnt from our experiences and made the sound quality a lot better using different microphones works in certain location such as using a personal microphones only really work well indoors cause it can't handle the weather conditions. Moving location is one of the easiest things to do to sort audio problems but it can really effect you production.
I have learnt from this task and I will be taking this information with me when doing my FMP, the audio is important to any production and I want to make mine as good as possible.